Heroes of Arkesia,
The April update is coming! Downtime will begin on April 23, 2025, at 2 a.m. PT (9 a.m. UTC) and is expected to last 4 hours. The update brings massive changes, high-stakes events, and a fresh wave of chaos to conquer. Get ready for sweeping balance adjustments, Advanced Honing and Transcendence reworks, and not one but two epic events: Storm the Abyss and Kazeros: Road to Act 3 Event. Dive into elegant new Ark Pass skins and explore improved islands with fewer restrictions. Whether you’re a seasoned warrior or just sharpening your blade, this update is packed with everything you need to dominate the battlefield — and look good doing it.
Events
Road to Act 3 Honing Boost Event
A surge of dark energy stirs as the shadow of Kazeros thickens. Players can select a single character between Item Level 1640 and 1660 to benefit from powerful honing support effects and progression-focused missions, making it easier to reach the thresholds needed for future chaos content.
Event Period: April 23, 2025 – July 23, 2025
Mission Complete Rewards:
Silver x10,000,000
Gold (Bound) x50,000
Destiny Shards x300,000
Destiny Destruction Stone (Bound) x10,000
Destiny Guardian Stone (Bound) x30,000
Destiny Leapstone (Bound) x700
Abidos Fusion Material (Bound) x350
Legendary Combat Engraving Recipe Selection Pouch x20
Legendary - Rare Card Pack IV x15
Legendary - Epic Card Pack IV x5
Creation Fragment x30
Battle Item Chest x20
Transcendence Ruins Restoration Ticket: Weapon x4
Lv. 7 Doomfire Gem (Bound) x2
Lv. 7 Blazing Gem (Bound) x2
Complete Lv. 1670 Achievement Chest x1
Lv. 1640 Achievement Rewards
Destiny Shards x80,000
Destiny Destruction Stone (Bound) x2,500
Destiny Guardian Stone (Bound) x7,500
Destiny Leapstone (Bound) x130
Abidos Fusion Material (Bound) x80
Silver x3,000,000
[Event] Metallurgy: Hellfire [11-14] x3
[Event] Tailoring: Hellfire [11-14] x15
Dark Fire Chest (100 Dark Fires) x1
4/4 Master/Critical/Luminary Elixir Complete Set x1
Transcendence Ruins Restoration Ticket: Armor x20
Accessory Set x1
T4 Lv. 6 Gem Pouch x1
Lv. 1645 Achievement Rewards
Destiny Shards x80,000
Destiny Destruction Stone (Bound) x2,500
Destiny Guardian Stone (Bound) x7,500
Destiny Leapstone (Bound) x150
Abidos Fusion Material (Bound) x90
Silver x3,500,000
[Event] Metallurgy: Hellfire [11-14] x3
[Event] Tailoring: Hellfire [11-14] x15
1,000 Gold (Bound) x10
Processed Chaos Stone (Weapon) x40
Processed Chaos Stone (Armor) x120
Lv. 1650 Achievement Rewards
Destiny Shards x170,000
Destiny Destruction Stone (Bound) x4,500
Destiny Guardian Stone (Bound) x13,500
Destiny Leapstone (Bound) x300
Abidos Fusion Material (Bound) x200
Silver x5,000,000
[Event] Metallurgy: Hellfire [11-14] x6
[Event] Tailoring: Hellfire [11-14] x30
1,000 Gold (Bound) x10
Elixir Supplies Chest x20
Stabilized Ductility Catalysts x1,000
Lv. 1655 Achievement Rewards
Destiny Shards x190,000
Destiny Destruction Stone (Bound) x5,000
Destiny Guardian Stone (Bound) x15,000
Destiny Leapstone (Bound) x330
Abidos Fusion Material (Bound) x200
Silver x5,500,000
[Event] Metallurgy: Hellfire [11-14] x6
[Event] Tailoring: Hellfire [11-14] x30
1,000 Gold (Bound) x20
Honing Support Selection Chest x20
Wishful Amulet x3
Lv. 1660 Achievement Rewards
Destiny Shards x250,000
Destiny Destruction Stone (Bound) x5,000
Destiny Guardian Stone (Bound) x15,000
Destiny Leapstone (Bound) x350
Abidos Fusion Material (Bound) x300
Silver x6,000,000
Adv. Honing Special Material Selection Chest x3
Wishful Amulet x3
Battle Item Chest x20
Lv. 1670 Achievement Rewards
Destiny Shards x250,000
Destiny Destruction Stone (Bound) x5,000
Destiny Guardian Stone (Bound) x15,000
Destiny Leapstone (Bound) x500
Abidos Fusion Material (Bound) x200
Silver x5,000,000
Adv. Honing Special Material Selection Chest x5
Wishful Amulet x3
Lv. 1680 Achievement Chest x1
Lv. 1680 Achievement Rewards
Adv. Honing Special Material Selection Chest x6
Leap Legendary Card Pack II x1
Players will receive the following rewards for completing gate missions in Behemoth and Aegir encounters:
Behemoth
Clear 1x Gates
Behemoth’s Scales x30
Clear 2x Gates
Transcendence Ruins Restoration Ticket: Weapon x5
Clear 3x Gates
Behemoth’s Scales x30
Clear 4x Gates
Transcendence Ruins Restoration Ticket: Weapon x5
Clear 5x Gates
Behemoth’s Scales x40
Clear 6x Gates
Transcendence Ruins Restoration Ticket: Weapon x5
Aegir
Clear 1x Gates
Bound Gold x10,000
Clear 2x Gates
Bound Gold x10,000
Clear 3x Gates
Bound Gold x10,000
Clear 4x Gates
Bound Gold x10,000
Clear 5x Gates
Bound Gold x10,000
Clear 6x Gates
Bound Gold x10,000
Storm the Abyss Event
A mysterious portal has opened in Shushire’s Bitterwind Hill, and with it, a creeping chill that threatens to consume the land. Brave adventurers can step inside — no prerequisites, no item level required — and face relentless waves of icy foes across three escalating rounds. Activate Bonfire Totems for powerful buffs, collect purification tokens, and keep an eye out for rare Fate Embers packed with valuable items. The lucky (or chosen?) may even ascend to a special stage, transforming into spectral Wolf Spirits to purify the frost faster than ever. The cold is rising. Will you answer the call?
Event Period: April 23, 2025 – June 25, 2025
Introduced new event quest: “Creeping Darkness, Seeping Cold.”
Requires Item Level 1540+ and completion of South Vern Main Quest to start.
Players can participate in the event without completing the quest.
Event Feast available.
Added new event tokens.
Added Event Alarm icon next to the minimap.
Introduced Event Fate Ember in Strom the Abyss rewards.
Twinkle Twinkle Exchange Event (Golden Frog)
The Golden Frog Event is extended until May 21, 2025.
The Golden Frog event has been extended with additional opportunities to earn progression materials through random Lucky Chests and token-based exchanges.
New Special Gold Shop items added with jackpot mechanics and Golden Frog Token chances.
Updated the purchase limit of random Relic Engraving pouches from 2 to 4.
Wildsoul Loading Screen Contest Winners
The results are in! The winning entries of the Wildsoul Loading Screen Contest have been chosen and will soon become a part of Arkesia’s world. Congratulations to our talented winners, and a huge thank you to all the artists who submitted their work and the community members who voted. See the winners here.
Ending Events
Guardian Raid Event concludes.
Advanced Honing Event Mission ends.
Ark Pass: Frost and Roses
Embrace elegance and power with the Frost and Roses Ark Pass! This season, step into the duality of ice and grace with sophisticated, battle-ready skins that exude both frost-bitten resilience and regal refinement. Whether you’re commanding the battlefield or making a statement in the city, these meticulously crafted outfits ensure you stand out in every fight.
Ark Pass Sales Period: April 23, 2025 – June 11, 2025
Ark Pass Season Period: April 23, 2025 – July 9, 2025
Frost and Roses Skins
Unlock the knightly elegance of the Frost and Roses collection, featuring sleek, black-and-gold armor and timeless ivory ensembles.
Wallpaper: Phantom Apeiron
Transform your in-game backdrop with the Phantom Apeiron wallpaper from the Brelshaza battle in Kazeros Raid Act 2: a breathtaking scene of ancient spires beneath a luminous, ethereal tree.
Content & QoL Updates
Added a Gate Info button.
Enabled players to view guaranteed (non-RNG) rewards for each Gate clear via Gate Info.
Added a Leave button for solo entries in Ebony Cube.
Enabled solo players in Ebony Cube to exit before the cube begins and reclaim their Entrance Ticket.
Enabled instant exit voting for solo Guardian Raids.
Removed Guardian’s Curse penalty when exiting a solo Guardian Raid through the designated escape route.
Added outline indicators for the following monsters in the Epic Raid:
Behemoth
Storm Commander
If entering Ebony Cube alone, players can now exit Ebony Cube before the cube starts and reclaim their Entrance Ticket if they entered alone.
Combat/Skill/Ark Passive
Counted shield damage dealt by players toward MVP Fighter/Supporter scores.
Enabled Just Guard to be reactivated using the G key during its success animation.
Changed specific Tier 4 bracelet special effects (obtainable only via Granted Only) to apply only to monsters.
Reverted Wildsoul to Normal state when entering a Clash Minigame from Phantom Beast Awakening state.
Updated the tooltip of Wildsoul’s Enlightenment Ark Passive: Agile Gait for clearer effect description.
Slightly increased the hit range of the Striker’s Esoteric Skill: Lightning Tiger Strike.
Slightly increased the Basic Attack AoE Radius of Summoner’s Companion Pauru when Fruits of Empathy Ark Passive is active.
Modified Aeromancer’s Hyper Awakening: Fulmination to improve range detection and skill application, even when blocked by environmental obstacles.
Adjusted monster mechanics to prevent rapid pulling or pushing of characters during skill usage.
Enabled damage numbers to display when hitting monsters with shields.
Highlighted the skill quick slot UI when the Aeromancer has a Current Shield after acquiring Skill Tree Reversal.
Improved the icon for Aeromancer’s skill: Space Cleave.
Stronghold
Added 21 new Structures to the Totocookie vendor’s inventory.
Added 12 tree-shaped Structures to the Facility Structure Exchange NPC Kayla.
Introduced a “Like” feature for Strongholds.
Reflected the number of Saved Strongholds in Total Likes.
Increased the maximum number of Saved Strongholds to 100.
Added a Teleportation Management option to the Stronghold menu.
Increased the maximum number of Teleportation Structures that can be owned to 10.
Changed the purchase limit for Teleportation Structures from 1 to 10.
Auto-Dismantle
Added options in the Engraving Recipe Auto-Dismantle settings to exclude Favorite and Uncollected Engravings
Item/Codex
Added a Honing Materials tab to the Exchange section of the Honing Materials Exchange Shop.
Enabled Rare or Epic Skill Rune: Bleed to drop when defeating Field Bosses in North Kurzan.
Other
Adjusted the spawn position of a tree in the Abidos Garrison of North Kurzan to allow for two-player logging.
Una’s Tasks
Updated the search option button design in the Una’s Tasks UI.
Improved the Daily tab in Una’s Tasks to allow separate searches for Quest Rewards and Reputation Rewards.
Enhanced the Detailed Reputation Info window in Una’s Tasks to display next-stage reputation points even if the previous stage is not completed.
Balance Updates
Balance Patch
Reset Recommended Skill Information with updated Skill data for the following classes:
Berserker
Slayer
Scrapper
Glaivier
Gunslinger
Summoner
Distributed Amulet Rewards to reflect changes to Skill Tree Released Fury Effects for the Slayer Skill Wild Stomp.
Class-Wide Ark Passive
Evolution
Updated the Supersonic Breakthrough passive effect:
Previous:
On hit, Evolution-Type Damage increases by 5/10% of the Attack Speed and Move Speed bonus.
If both Attack and Move Speed are above the cap, gain additional Evolution-Type Damage +4/8% and increase Evolution-Type Damage by 10/20% of the bonus above the cap.
Evolution-Type Damage from this node is capped at 12/24%.
Now:
On hit, Evolution-Type Damage increases by 5/10% of the Attack Speed and Move Speed bonus.
If both Attack and Move Speed are above the cap, gain additional Evolution-Type Damage +4/8% and increase Evolution-Type Damage by 15/30% of the bonus above the cap.
Evolution-Type Damage from this node is capped at 12/24%.

BERSERKER
Skills
Assault Blade
Added a Level 1 Weak Point effect.
Changed the Weak Point Enhancement Skill Tree to Enhanced Strike.
Damage to foes + 30.0/37.5/45.0/52.5/60.0%.
Previous: Adds Weak Point Lv. 1 to the skill.
Finish Strike
Player’s second skill can now be used more quickly.
Increased the final strike animation speed when the Lights Out Skill Tree is applied.
Hell Blade
Player’s second skill can now be used more quickly.
Slightly sped up the final explosion animation.
Chain Sword
Player’s second skill can now be used more quickly.
Sword Storm
Player’s second skill can now be used more quickly.

GUNLANCER
Ark Passive
Enlightenment
Updated the Lone Knight Passive effect:
Previous:
Gunlancer Skill Damage: +7/14/21%.
Now: Gunlancer Skill Damage: +8/15.5/25%.

PALADIN
Skills
Light of Judgment
Updated the Weak Point from Lv. 1 to Lv 2.
Updated Stagger from Low to Mid.

SLAYER
Skills
Fatal Sword
Player’s second skill can now be used more quickly.
Increased the final strike animation speed when the Lights Out Skill Tree is applied.
Wild Stomp
Changed the Focus Skill Tree to Enhanced Strike.
Previous:
Fury Meter gain +50/56/62/68/75%.
Now:
Outgoing Damage +15/21/27/33/40%.
Changed the Released Fury Skill Tree to Technique Charge.
Now:
Skill can now stack up to 2 times.
Flash Blade
Added a Level 1 Weak Point effect.
Mountain Cleave
Player’s second skill can now be used more quickly.
Volcanic Eruption
Damage is now +6.1% in PvE.
Player’s second skill can now be used more quickly.
Slightly sped up the final explosion animation.
Guillotine
Damage is now +5.7% in PvE.
Brutal Impact
Damage is now +10.2% in PvE.
Ark Passive
Enlightenment
Updated Intensifying Fury Passive effect, if Fatigue is at 20 or fewer stacks for the duration of Exhaustion is set to 10s.
Changed the Enhanced Skill Passive effect:
Previous:
In Normal Mode, Fury Meter Gain -25%, but Bloodlust Crit Rate +5/10/15%.
Now:
In Normal Mode, Fury Meter Gain -25%, but Bloodlust Outgoing Damage +5/10/15%.

WARDANCER
Skills
Sky Shattering Blow
Esoteric Meter Gain is now +18%.
Leaping Dragon
Outgoing Damage is now + 13.2%.
Changed the Dragons Teeth Skill Tree effect:
Previous:
Outgoing Damage: +75/85/95/105/115% damage and knockback foes.
Now:
Outgoing Damage: +50/60/70/80/90% damage and knockback foes.
Energy Combustion
Esoteric Meter Gain is now +42.9%.
Esoteric Skill: Rising Fire Dragon
Increased the direct hit range of the skill by 30%, excluding the Eye of the Tempest Skill Tree.
Esoteric Skill: Call of the Wind God
Changed the Summon Storm Skill Tree effect:
Previous:
Calls forth tornado winds for 3s.
Now:
Calls forth tornado winds for 1.5s.
Esoteric Skill: Blast Formation
Changed the Final Explosion Skill Tree effect:
Previous:
Outgoing Damage +60/68/77/86/95%. Esoteric Bubble consumption -1.
Now:
Outgoing Damage +30/37/44/52/60%. Esoteric Bubble consumption -1.
Deadly Dive
Damage to foes is now + 15%.
Energy gathering time while airborne is now -60%.
Downward strike AoE Radius is now +30%.
Updated the skill allowing it to be canceled faster.
Ark Passive
Enlightenment
Changed the Esoteric Skill Enhancement Passive effect:
Previous:
Esoteric skills inflict +2/4/6% Damage per Esoteric Orb you have.
Now:
Esoteric skills inflict +4/6/8% Damage per Esoteric Orb you have.
Changed the Overconsumption Passive to Circulate
Previous:
Esoteric Orbs used for Esoteric Skills +1 in exchange for outgoing Damage +24/33/42%.
Now:
Esoteric Skills Damage +4/12/20%. After using an Esoteric Skill, instantly recover 0.5 Esoteric Orbs.
Leap
Changed the Swift Footwork Passive to Relentless Onslaught:
Previous:
Deadly Dive energy gathering time -60%. Outgoing Damage +0/17/34%. Damage to foes with Push Immunity +20%.
Now:
Deadly Dive outgoing Damage -55/45/35%. Cooldown -73%. MP Cost -73%. Damage to foes with Push Immunity +20%.
Changed the Thrust Kick Passive effect:
Previous:
Deadly Dive cooldown +15s, but push distance +3 meters, number of strikes +2. Total Damage +20%. Additional Damage per strike +10/30/50%.
Now:
Deadly Dive push distance +3 meters, number of strikes +2. Total Damage +20%. Additional Damage per strike +0/20/40%.
Changed the Focus Kick Passive effect:
Previous:
Thunderclap Kick Crit Rate +20%, Damage per hit +2/6/10%. Upon last kick, Damage to foes with Push Immunity +10/30/50%.
Now:
Thunderclap Kick Damage per hit +8/12/16%. Upon last kick, Damage to foes with Push Immunity +10/30/50%.
Changed the Simplify Passive effect:
Previous:
Esoteric Skill: Thunderclap Kick changes to Normal Mode, dealing -30% damage after first kick. 1 Esoteric Orb for first kick, 2 for second. Damage +32/57/82% per kick.
Now:
Esoteric Skill: Thunderclap Kick changes to Normal Mode, dealing -30% damage after first kick. 1 Esoteric Orb for each kick. Damage +48/74/100% per kick.

SCRAPPER
Skills
Roundup Sweep
Changed the Efficient Strike Skill Tree effect:
Previous:
Cooldown -3s.
Now:
Cooldown -4s.
Changed the Additional Strike Skill Tree effect:
Previous:
The skill can now stack up to 2.
Now:
The skill can now stack up to 2. Tenacious Power gain +30/33/37/41/45%.
Divine Dragon Creation
Now fully restores Tenacious Power even on the first hit.
Ark Passive
Enlightenment
Changed the Ultimate Skill: Taijutsu Passive effect:
Previous:
Stamina Skill Damage +21/33/45%, but Shock Skill Damage -30%.
Now:
Stamina Skill Damage +24/36/48%, but Shock Skill Damage -30%.
Changed the Shock Training Passive effect:
Previous:
Shock Skill Damage +6/13/20%.
Now:
Shock Skill Damage +9/18/27%.

Soulfist
Skills
Lightning Palm
Added a Level 1 Weak Point effect.
Ark Passive
Enlightenment
Changed the Hype Enhancement Passive effect:
Previous:
Hype Damage Increase +13/26/40%.
Now:
Hype Damage Increase +8/19/31%.

GLAIVIER
Skills
Chain Slash
Changed the Triple Threat Skill Tree to Illusory Chain Slash:
Previous:
Advance forward up to 3 times and perform a cross slash. Total Damage +20/26/32/39.2/46.4%.
Now:
After the first strike, summon a clone that slashes the foe 2 times. Character returns to original position. Total Damage +10/16/22/28/35%
Changed the Weak Point Detection Skill Tree effect:
Previous:
Damage +60/69/78/87/96% to Push-Immune foes.
Now:
Damage +70/78.4/86.8/95.9/105% to Push-Immune foes.
Stampeding Slash
Changed the Enhanced Strike Skill Tree to Illusive Strike:
Previous:
Outgoing Damage +25/31/37/43/50%.
Now:
After the first strike, summon a clone that continues the rest of the attack. Character returns to original position. Total Damage +25/31/37/43/50%.
Yeon-Style Technique
Outgoing Damage is now +22.7%.
Ark Passive
Enlightenment
Changed the Flurry Enhancement Passive:
Previous:
Flurry Skill:
Damage +24/34/44%.
Now:
Flurry Skill
Damage +26/36/46%
Changed the Yeon-Style Technique Passive effect:
Previous:
Press X to charge and slash at foes. Yeon-Style Technique Crit Rate +100%. On hit, restores 10% Max MP. On using a Flurry Skill, Yeon-Style Technique Skill Cooldown -0.5s. Yeon-Style Technique Skill Damage +0/100/200%.
Now:
Press X to charge and slash at foes. On hit, restores 10% Max MP. On using a Flurry Skill, Yeon-Style Technique Skill Cooldown -0.5s. Yeon-Style Technique Skill Damage +0/100/200%.
Changed the Yeon-Style Encore Passive effect:
Previous:
Press X to consume 1 Dual Meter slot. Gather energy at the tip of your spear and unleash it during the next skill to deal 23/46/70% more damage. Once used, cannot be used again until switching stances.
Now:
Press X to consume 1 Dual Meter slot. Gather energy at the tip of your spear and unleash it during the next skill to deal 22/44/66% more damage. Once used, cannot be used again until switching stances.
Leap
Changed the Piercing Fatal Blow Passive effect:
Previous:
Dash Attack Range of Deadly Red Dragon +4 meters, Crit Rate +100%. Outgoing Damage +0/15/30%.
Now:
Dash Attack Range of Deadly Red Dragon +4 meters, Crit Rate +100%. Outgoing Damage -10/5/20%.

STRIKER
Skills
Lightning Whisper
Updated the Afterimages of Lightning Skill Tree effect:
Previous:
Lightning Whisper duration is +2s.
Now:
Lightning Whisper duration is +4s.
Changed Esoteric Skill: Call of the Wind God
Updated the Summon Storm (Skill Tree) effect:
Previous:
Changes to Normal Mode and removes back attack effect. Slowly summons tornado winds from all directions that chase foes for 3s. Outgoing Damage +40/47/54/62/70%. On hit, Push is removed and inflicts Paralysis.
Now:
Changes to Normal Mode. Summons tornado winds for 1.5s. Outgoing Damage +40/47/54/62/70%. On hit, Push is removed and inflicts Paralysis.
Ark Passive
Enlightenment
Changed the Esoteric Skill Focus Passive effect:
Changed the Esoteric Skill Focus Passive effect:
Previous:
Esoteric Skill Damage +8.0/16.0/24.0%.
Now:
Esoteric Skill Damage +10.0/19.0/28.0%.
Changed the Flurry Enhancement Passive effect:
Previous:
Normal Skill Damage +20%. Gain 0.5 Esoteric Orbs upon using Normal Skills. Esoteric Skill Atk. Speed +10%. Esoteric Skill Damage +5/12/20%.
Now:
Normal Skill Damage +30%. Gain 0.5 Esoteric Orbs upon using Normal Skills. Esoteric Skill Atk. Speed +10%. Esoteric Skill Damage +5/12/20%.
Changed Orbs Blessing changed:
Previous:
Esoteric Skill Damage -16/13/10%. When using an Esoteric Skill, all other Esoteric Skills’ cooldowns reset (except the one just used). Esoteric Hyper Awakening Technique cooldown -20s. When 16 Esoteric Orbs are consumed, next Esoteric Skill’s Damage +35/57.5/80%.
Now:
Esoteric Skill Damage -16/13/10%. When using an Esoteric Skill, all other Esoteric Skills’ cooldowns reset (except the one just used). Esoteric Hyper Awakening Technique cooldown -20s. When 16 Esoteric Orbs are consumed, the Z key becomes available. Using it fully restores the Esoteric Meter and grants +35/57/80% Damage to the next Esoteric Skill.

BREAKER
Skills
All Skill Damage is now +2.8% in PvE.
Ark Passive
Enlightenment
Changed the Hypogastric Breathing Passive effect:
Previous:
Outgoing Damage +2/7/13%. While in Brawl King Stance, generate 5 Stamina and Shock Energy every 1s.
Now:
Outgoing Damage +5/10/16%. While in Brawl King Stance, generate 5 Stamina and Shock Energy every 1s.

DEADEYE
Skills
Sign of Apocalypse
Changed Stagger from Low to Mid.
Shotgun Dominator
Changed Stagger from Mid to Mid-High.
Perfect Shot
Changed Stagger from Low to Mid.
Changed the Muscle Spasm (Skill Tree) Stagger Level from Mid to Mid-High.

ARTILLERIST
Skills
Barrage Attack
Outgoing Damage has been reduced by -16.7%.
Hyper Awakening Meter Gain has been reduced by -22.3%.
Cooldown has been changed from 80s to 60s.
Ark Passive
Enlightenment
Ultimate Skill
Changed Summon A.C.T Passive effect:
Previous:
All Damage +2/6/10%. Upon entering Barrage Mode, 3 A.C.Ts (Arthetine Combat Turret) appear to attack nearby foes.
Now:
All Damage +4.5/9/13.5%. Upon entering Barrage Mode, 3 A.C.Ts appear to attack nearby foes.
Changed the Kindle effect:
Previous:
Atk. Speed +12%. Cooldowns of all non-Barrage, Movement, and Stand Up skills -24%.
Now:
Normal Skill Damage +25%. MP Natural Recovery Speed +35%.
Leap
With Improved Payload, Barrage: Steel Rain cooldown is reduced by 50%.
Changed the Explosive Passive effect:
Previous:
After Barrage: Steel Rain, triggers an explosion. Max Outgoing Damage +20/40.4/60.8%. Weak Point Lv. +1.
Now:
After Barrage: Steel Rain, triggers an explosion. Max Outgoing Damage +25/46.3/67.5%. Weak Point Lv. +1.
With Explosive, the explosion gains:
Stagger Damage Bonus, Firepower Meter Gain, and Hyper Awakening Meter Gain +25%

SHARPSHOOTER
Skills
Blade Storm
Movement Skills can now be activated sooner during casting.
Charged Shot
Increased the turn speed while charging.
Changed the Quick Aim Skill Tree to Concussion:
Previous:
While charging, turn speed +30%.Attacks.
Now:
Increases the skill's Stagger Level to [Mid - High].
Hawk Shot
Added a Level 1 Weak Point effect.
Snipe
Reduced all holding durations.
Increased the turn speed while holding.
Holding now begins at the start of skill casting.
Lock-On
Changed skill control type from Normal to Point.
Skill effect changed:
Previous:
Slide forward and fire 3 Lock-On arrows that hover for 2s, track foes, then fire in the tracked direction, dealing damage and knockback.
Now: Slide forward to the target location and fire 3 Lock-On arrows that hover for 2s, track foes, then fire in the tracked direction, dealing damage and knockback.
Ark Passive
Enlightenment
Changed the Death Strike Passive effect:
Previous:
When hitting without Silverhawk summoned, Outgoing Damage +4/8/12%.
Now:
When hitting without Silverhawk summoned, Outgoing Damage +5/10/15%.
Changed the Deep Learning Passive effect:
Previous:
When Silverhawk is summoned, apply Deep Learning buff every 1s. After 60/45/30/20/10 stacks, change to Deep Learning Complete: Outgoing Damage +3/3/3/4/5%.
Now:
When Silverhawk is summoned, apply Deep Learning buff every 1s. After 10/10/10/10/10 stacks, change to Deep Learning Complete: Outgoing Damage +1/2/3/4/5%.

MACHINIST
Skills
Pulse Fire
Added a Level 1 Weak Point effect.
Air Strike
Total Damage is reduced by -39.4% in PvE.
Total Damage is reduced by -55.5% in PvP.
Updated the skill to always hit the maximum number of times on a successful attack.
Increased casting speed.
Reduced the time to perform the next action (Movement Skill or skill).
Reduced the times between when a bomb drops the explosion.
Sync Protocol
Outgoing Damage is now +8%.
Increased Missile move speed.
Increased Missile impact range.
Project Titan
Outgoing Damage is now +5.5%.
Ark Passive
Enlightenment
Air Strike Damage is now +14/23/32% for the following skills:
Awakening Skill
Normal Skill
Drone Skill
Joint Skill
Leap
Changed the Sync Combination Passive effect:
Previous:
After Point Exclusion Skill, next Sync Skill cooldown -25%, Outgoing Damage +0/18/36%.
Now:
Cooldown -25%, Outgoing Damage +0/20/40%.

GUNSLINGER
Skills
Common
All Skill (including Basic Attack) Damage are now +6.1% in PvE.
Quick Step
Changed the Life Absorption Skill Tree effect:
Previous:
Atk./Move Speed +5–13.8% for 4–5s; enemy Atk./Move Speed -5% for 4s.
Now:
Atk./Move Speed +5–13.8% for 6–8s; enemy Atk./Move Speed -5% for 4s.
Sharpshooter
Changed Stagger from Mid-High.
Perfect Shot
Changed Stagger from Low to Mid.
Changed the Muscle Spasm Skill Tree effect:
Previous:
On Perfect Zone hit, knockdown duration +1s. Increases the skill's Stagger Level to Mid.
Now:
On Perfect Zone hit, knockdown duration +1s. Increases the skill's Stagger Level to Mid - High.
Focused Shot
Changed the Double Tap Skill Tree to Last Bullet.
Previous:
The second shot changes to a special bullet inflicting 35% of Base Damage. The special bullet will only hit 1 foe and will not pierce them. During Kill Confirmation, on hit, Damage +50/65/80/95/110%. With Quick Finish, the special bullet is fired before the last shot.
Now:
Large Caliber Bullets Final Bullet Damage +70/85/100/115/130%.
Target Down
Changed Stagger from Mid-High.
Changed the Semi-automatic Rifle Skill Tree:
Previous:
Shooting Speed +15%. After the first shot, continuously fire without aiming. Damage +25/31/37/43/50%.
Now:
Shooting Speed +15%. After the first shot, continuously fire without aiming. Damage +45/52/59/67/75%.
Eye of Twilight
Changed the skill effect:
Previous:
Turn back from the attack direction and mark the closest foe as a dueling target, inflicting Eye of Twilight, Move Speed -80% and Attack Speed -40% for 3.5s. After 2s, pull out your revolver and open fire for N Damage, inflicting Stagger [Mid-high] and Weak Point Level 2 to foes affected by Eye of Twilight, or N Damage to unaffected foes. Eye of Twilight disappears after shooting.
Now:
Turn back from the attack direction and mark the closest foe as a dueling target, inflicting Eye of Twilight, Move Speed -80% and Atk. Speed -40% for 3.5s. After 2s, pull out your revolver and open fire to inflict N Damage. Eye of Twilight disappears after shooting.
Changed Stagger from Low to Mid-High.
Added a Level 2 Weak Point effect.
Dead End
Changed the skill effect:
Previous:
Turn back from the attack direction and walk away while holstering the Handgun. Mark 1 closest foe as a dueling target, inflicting Eye of Twilight, Move Speed -80%, and Atk. Speed -40% for 5s. Then, quickly draw the Revolver to fire 6 shots and reload. Immediately fire another 6 shots in rapid succession for N Damage, inflicting Stagger [High] and Weak Point Level 2 to foes affected by Eye of Twilight, or N Damage to unaffected foes. Eye of Twilight disappears after the final shot.
Now:
Turn back from the attack direction and walk away while holstering the Handgun. Mark 1 closest foe as a dueling target, inflicting Eye of Twilight, Move Speed -80%, and Atk. Speed -40% for 5s. Then, quickly draw the Revolver to fire 6 shots and reload. Immediately fire another 6 shots in rapid succession to inflict up to N Damage and knock foes away. Eye of Twilight disappears after the final shot.
Changed Stagger from Low to High.
Added a Level 2 Weak Point effect.
Ark Passive
Enlightenment
Changed the Time to Hunt Passive effect
Previous:
Crit Rate +5/10/15%. Unable to use Shotgun Stance.
Now:
Handgun/Rifle Stance Skill Crit Rate +5/10/15%. Stagger Damage Bonus +10/20/30%. Unable to use Shotgun Stance.
Changed the Rifle Expertise Passive effect:
Previous:
Crit Rate +10/20/30%. Stagger Damage Bonus +5/10/15%.
Now:
Crit Rate +10/20/30%. ※ The Damage Increase bonus of Rifle Expertise was incorrectly only increasing the Stagger Damage of Rifle Skills, contrary to the tooltip description.

SUMMONER
Skills
Common
Basic/Normal/Summon Skill Damage is now +5% in PvE.
Ancient Elemental Skill Damage is now +2% in PvE.
Released Will
Changed the cooldown in PvP from 14s to 18s.
Changed the Excellent Mobility Skill Tree to Quick Pace:
Previous:
Backup distance while using the skill +2 meters. With Storm Stampede, this distance is +1 meter.
Now:
On skill end, Move Speed +10/12.3/14.6/16.9/19.2% for 3/3.2/3.4/3.7/4s.
Sand Wind
Changed the Sand Wind Skill Tree effect:
Previous:
Element is now [Earth]. No longer knocks down foe. Casting Speed +20% due to the power of Sand Wind. On hit, foe Atk. Speed -20/23.6/27.4/31.2/35% and Move Speed -40/44.4/48.8/53.2/57.6% for 3s.
Now:
Element is now [Earth]. No longer knocks down foe. Cooldown -4s. Due to the power of Sand Wind, on hit, foe Atk. Speed -20/23.6/27.4/31.2/35% and Move Speed -40/44.4/48.8/53.2/57.6% for 3s.
Storm Stampede
Changed the Storm Stampede Skill Tree effect:
Previous:
Spins and attacks all nearby foes.
Now:
Change to a Targeted Skill. Move to the target location within a distance of up to 8 meters, then attack foes in front. AoE Radius is also increased.
Elcid
Changed the Deadly Poison Seed Skill Tree effect:
Previous:
Elcid’s attacks change to Poison Seeds and Pierce foes, Poisoning them for 5s, inflicting +7/8.8/10.5/12.3/14% Damage from Deadly Poison Elcid. Stacks up to 5 times.
Now:
Elcid’s attacks change to Poison Seeds and Pierce foes, Poisoning them for 6s, inflicting +7/8.8/10.5/12.3/14% Damage from Deadly Poison Elcid. Stacks up to 5 times.
Changed the Homing Seeds Skill Tree effect:
Previous:
Changes the Seeds to now chase foes.
Now:
Change the Seeds to now chase foes. Elcid’s Damage to Push-Immune foes +30/37.5/45/52.5/60%.
Igna - Breath
Increased the speed of Igna breath.
Increased the time it takes for the Flame Area to appear and adjusted its initial hit range to match.
Ark Passive
Enlightenment
Now when applying Master Summoner Passive :
Ancient Elemental Skill Phoenix direct Damage is now +21.4%,
Flame explosion Damage is reduced by -50%.
Total Damage is reduced by -11.5%.
Changed the Elemental’s Fury Passive to Total Command:
Previous:
Elemental’s Fury debuff stacks on the target each time an attack from Maririn, Pauru, Elcid, Shurdi, Igna, or
Kelsion lands, dealing powerful damage at 40 stacks.
Additionally, Elemental’s Fury Damage +0/100/200/300/400%.
Now:
Companion Command Skill (excluding Igna) cooldown +100%.
Command Skill Damage +102/108/114/120/126%.
Igna’s Command Skill Damage +1/4/7/10/13%.

BARD
Skills
Rhapsody of Light
Changed the Weak Point effect to trigger on the first hit not the last.
Sonic Vibration
Changed Stagger from Mid to Mid-High.
Prelude of Storm
Added the Low Effect Stagger.

SORCERESS
Skills
Common
All Skill (including Basic Attack) Damage is now +2% in PvE.
Punishing Strike
Changed the Final Strike Skill Tree effect:
Previous:
Crit Damage +160/180/200/220/240%.
Now:
Crit Damage +210/232.5/255/277.5/300%.
Explosion
Changed the Final Strike Skill Tree effect::
Previous:
Crit Damage +140/157/174/192/210%.
Now:
Crit Damage +190/210/230/250/270%.
Doomsday
Changed the Final Strike Skill Tree effect:
Previous:
Crit Damage +160/180/200/220/240%.
Now:
Crit Damage +210/232.5/255/277.5/300%.
Lava Blast
Damage is now +24% in PvE.
Rushing Glacier
Outgoing Damage has been reduced by -10%.
Changed the Normal bonus damage from 35% to 50%.
Ark Passive
Enlightenment
Changed the Magick Charge Passive effect:
Previous:
When using Blink, generate a Magick Charge. Atk. Power +7/14/22%. This effect lasts up to 30s.
Now:
When using Blink, generate a Magick Charge. Atk. Power +8/17/26%. This effect lasts up to 45s.
Changed the Overload Passive to Concentrated Magick:
Previous:
Arcane Rupture cannot be used, but using Blink generates an additional Overload effect for 30s. Outgoing Damage +0.7/1.4/2.2/3.8%. Stacks up to 2 times. Per stack, Arcane Meter consumption +10%, 20%.
Now:
Arcane Rupture cannot be used, but using Blink generates an additional Arcane Acceleration effect for 45s. Outgoing Damage +0.6/1.2/1.8/2.4/3%. Stacks up to 2 times. On max stack, Atk. Speed +3/3.5/4/4.5/5%.
Leap
Changed the Outburst Passive effect:
Previous:
Outgoing Damage from Lava Blast +10/33/55%. Crit Damage +40%.
Now:
Lava Blast Outgoing Damage -38/25/10%. When Arcane Torrent is triggered, instantly reset the cooldown of Lava Blast.

DEATHBLADE
Skills
Surprise Attack
Added a Level 1 Weak Point effect.
Ark Passive
Enlightenment
Changed the Firm Will Passive effect:
Previous:
On using Deathblade Surge, Atk. Power +10, 20, 30/13, 26, 39/16, 32, 48% for 30s according to the number of Orbs consumed.
Now:
On using Deathblade Surge, Atk. Power +8, 16, 24/11, 22, 33/14, 28, 42% for 30s according to the number of Orbs consumed.
Changed the Sword Spirit Compression Passive effect:
Previous:
On Deathblade Surge hits, gain the Sword Spirit Compression buff. Deathblade Surge Damage +8/16/24% for 60s per stack. Up to 2 stacks.
Now:
On Deathblade Surge hits, gain the Sword Spirit Compression buff. Deathblade Surge Damage +10/20/30% for 60s per stack. Up to 2 stacks.

SHADOWHUNTER
Skills
Blood Marsh
Changed skill control type from Combo to Point.
Changed the skill effect:
Previous:
Release the blood, inflicting N Damage to nearby foes, forming a pool of blood that moves forward up to 10 meters before rising and inflicting N Damage, knocking foes back.
Now:
Transform into a pool of blood, move to the target location, then rise and unleash a Blood Burst. The burst hits nearby foes 3 times, inflicting up to N Damage and blasting them away.
Removed the initial hit triggered when the skill begins.
Blood Burst Damage is now +11.1% per attack.
Ark Passive
Leap
Changed the Hells Frenzy Passive effect:
Previous:
Blood Marsh Damage +14/28/42%. Changes to Normal Skill. Ready Attack time is shortened. After Blood Burst, immediately launch next attack.
Now:
Blood Marsh is now a Normal Skill. Preparation action speed +25%. Outgoing Damage +14/28/42%.
Changed the Demon’s Ascension Passive effect:
Previous:
Blood Marsh Damage +18/37/56%. Number of Blood Burst attacks +3/4/5.
Now:
Gain Push Immunity while using Blood Marsh. While moving, you can pierce through Guardian Monsters. Blood Burst delivers a total of 9 attacks. Outgoing Damage +18/37/56%.

ARTIST
Skills
Stroke: Sprinkle
Added a Level 1 Weak Point effect.
Paint: Drawing Orchids
Changed Stagger from Low to Mid.
Specialty
Moonfall
Changed the cooldown from 1s to 2s.

AEROMANCER
Skills
All Skill Damage is now+3.8% in PvE.
Piercing Wind
Changed the Stormblade Skill Tree effect:
Previous:
Slash at foes while moving, inflicting +10/16/22/28/35% Damage.
Now:
Slash at foes while moving, inflicting +20/26/32/38/45% Damage.
Whirlpool
Changed the Weak Point effect from Lv. 1 to Lv.2
Rainstorm
Changed Thundercrack’s AoE Radius to match Rainstorm when the Thunderstorm Warning Skill Tree is applied.
Strong Wind
Changed the skill effect as follows:
Previous:
Swing the umbrella in the direction of the target location, summoning a penetrating wind that inflicts N Damage to nearby foes. The wind strikes up to 5 times, inflicting a total of N Damage and pushing them back.
Now:
Swing the umbrella in the direction of the target location, summoning a penetrating wind. The wind strikes up to 5 times, inflicting up to N Damage and pushing foes back.
When the Dav Wind Skill Tree is applied, the hit intervals have been reduced to match the Basic Skill.
Summer Sunlight
Reduced delay before using next skill or movement.
Space Cleave
Now continues dealing Damage even after using a Movement Skill.
Reduced delay before using next action.
Dazzling Days
Reduced delay before using next action.
Ark Passive
Enlightenment
Wind Fury:
Enhanced Sun Shower, it now counts as an Umbrella skill.
Decreased Sun Shower Range and Raindrop Meter consumption to +50%.
Removed Attack Power Reduction Effect on foes, but allies gain an effect that grants Attack and Move Speed +12%.
Changed Wind Fury buff when entering Sun Shower Status to last for 30s and provide a shield resting for 4s.
Changed Current shield time to 4s.
Changed the Ventilation Passive effect:.
Changed the time between Umbrella Skills to 3s.
Changed the the name and icon of the buff generated by the Ventilation Passive to match the Passive itself.
Changed the recover percentage of the Max Raindrop Meter to 4%.
Changed the Sunny Day Passive effect Weather Skill Damage from +11/22/33% to +11/23/35% while Sun Shower is active.
Leap
Summer Sunlight charge time reduced further while under Sun Shower status.

WILDSOUL
Skills
Claw
Previous:
Changes to a downward slam with both hands which knocks down foes and pulls them in. If the target is an Adventurer, removes one buff and does not trigger a Counterattack when pulling foes in. Outgoing Damage +30.0/37.0/44.0/52.0/60.0%.
Now:
Changes to a downward slam with both hands which knocks down foes and pulls them in. Outgoing Damage +30.0/37.0/44.0/52.0/60.0. Does not trigger a counter attack when pulling foes in.
Common
Reduced Damage in PvP to -5% for all skills except for:
Basic Attack Skills
Awakening Skills
Hyper Awakening Skills
Fox Illusion
Reduced Hunter Instinct Move Speed bonus:
Previous:
On skill end, Move Speed +20/22.4/24.8/27.4/30% for 12/12.5/13/13.5/14s. Move Speed Bonus disappears when Fox Form is removed.
Now:
On skill end, Move Speed +10/12.3/14.6/16.9/19.2% for 12/12.5/13/13.5/14s. Move Speed Bonus disappears when Fox Form is removed.
Fox Orb
Reduced Hunter Instinct Move Speed bonus:
Previous:
On skill end, Move Speed +20/22.5/25/27.5/30% for 6/6.5/7/7.5/8s. Move Speed Bonus disappears when Fox Form is removed.
Now:
On skill end, Move Speed +10.0/12.3/14.6/16.9/19.2% for 6/6.5/7/7.5/8s. Move Speed Bonus disappears when Fox Form is removed.
Digger Bear
Changed the Ground Shock Skill Tree effect Outgoing Damage from 4s to 3s.
Ark Passive
Enlightenment
Wild Impulse
Changed Shapeshift Skill Damage:
Previous:
+4/12/20%
Now:
+3/9.5/16%
Gain 450 Bear or Fox Energy when using a Shapeshift Skill that consumes Phantom Beast Energy.
Phantom Beast Spirit
Changed Phantom Beast Awakening:
Previous:
Crit Damage +20/40/60%.
Absorbs Spirit every 1s (up to 20 stacks).
Each stack: MP +2%, Phantom Beast Skill Cooldown -5%.
Now:
Same as above, but now also reduces Shapeshift Skill cooldowns (excluding Hyper Awakening).